Talk:Skills/@comment-24058998-20131203182540

I'm thinking for every primary saves the base class has increase skill points by 1, full BAB classes increase skill points by 2, 3/4 BAB classes increase skill points by 1. Slight side effect is that a combat character who puts full ranks into combat remains 15% more likely (class skill bonus) to hit than a non-combat who maxes their combat, rather than the likeihood being gradually divergent.

Limits are usual, skill ranks capped by character level.