Talking

A skilled convincer whose words can sway an encounter

Class Skills
Appraise, Bluff, Diplomacy, Disguise, Intimidate, Knowledge (local), Perform, Profession, Sense Motive, Will Save

Weapon and Armour Proficiencies
None

Improved Aid Another
When using the Aid Another action it grants +4 (insight?) bonus instead of it's usual +2

Reminisce
Andrew says: A 'people person' can reminisce upon old friends and consider how they would act in this circumstance. As a full round action they may act as though they had half their talking level (rounded down) of ranks in a skill for one minute per level. Only one of these effects may be active at a particular time. These ranks are not in addition, but are instead of, any ranks gained via training.

Claire says: A 'people person' can reminisce upon old friends and consider how they would act in this circumstance. This gives half their talking level (rounded down) in ranks to the required skill. It can only be used on one skill at a time and is not permanent. It will boost the number of ranks up to talking level (rounded down) and no higher.

Contacts
May gain the services of a non-player character who works reasonably diligently while the player character is engaged in other activities. This non-player character is considered to have a single talent of the same level as the player character's level in talking. Yes, this is (not) vague, but needs further details. Certainly a limit of one contact being worked at a time, that I thought was obvious from the use of singular pronouns in the previous sentences. Probably also a stipluation of the contact not willingly risking themselves.

Sway Crowd
May sway the attitudes of entire crowds with a single diplomacy check. The difficulty of the check increases by 1 for each tripling of the crowd size.

Leadership
Gain the leadership feat

Mimic
May conduct any single other class feature from any ally that they are currently capable of observing and receiving direction from