Talk:Skills/@comment-24244493-20131203143012

Ok, cool. How do you feel about certain classes getting 'free' skill points (I was thinking inventor / alchemist in Will and soldier in Ranged for example), or increasing base skill points by 1? Whilst the latter does not mean players will put the extra in the attack / save skills, the opotion is there. I understand combat is toned down, but it won't be completely removed will it? So are we nerfing certain characters that will have definate specialities and low numbers of skill points?

Also, without limits here, can I just make an utterly hench PC by maxing my INT? I think we may wish to consider caps, but I'm not sure how.... I on't want to go back to the old non class skill system