Fighting

An fighter is capable of turning a combat with only his skills at arms

Class Skills
Climb, Fortitude Save, Heal, Intimidate, Melee, Profession, Ranged, Ride, Swim

Weapon and Armour Proficiencies
All Simple Weapons, All Martial Weapons, Light and Medium Armour

Weapon Training
As per core fighter, with additional categories for pistols, muskets, artillery, mecha and repeating weaponry

Dodge
As per core rules, if dodge has already been taken as a feat then gain a bonus feat instead

Bonus Feat
The fighter may select a bonus feat from the list of fighter bonus feats

Improved dodge
As per core rules, but AC bonus is doubled